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Keepsake's premise is a bit like the opening of a Harry Potter book. The main character, a young woman named Lydia, embarks for her first day of classes at Dragonvale Academy
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The game's creators promise plenty of conversation (both required and optional) and meaningful interactions among a small group of key characters
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Keepsake is being created with 3D character models on prerendered backgrounds. Most of the gameplay uses a third-person perspective
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Keepsake also includes a feature that many of today's releases are sorely lacking: an in-game hint system
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The minimum system specs are expected to be fairly low (550 MHz CPU, 128 MB RAM, 16 MB video memory, DirectX 8, and only 150 MB of hard drive space), and even machines that are a few years old should fall into the "recommended" category (1 GHz CPU, 256 MB RAM, 64 MB video memory with 3D acceleration, DirectX 9b, and a very reasonable 650 MB of disk space).
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Some of Keepsake's influences include Final Fantasy, Baldur's Gate, and Quest for Glory (and let's not forget Lord of the Rings and Harry Potter)
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classic adventure titles have been cited as influences as well, including King's Quest, Syberia, and Myst.
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Keepsake is projected for a Q2 2005 release. In the meantime, keep your eye on Adventure Gamers for the latest news on this exciting debut.
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Keepsake is projected for a Q2 2005 release. In the meantime, keep your eye on Adventure Gamers for the latest news on this exciting debut.
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